About Me

I am a teacher in Game Art at Graphic Lyceum Rotterdam. Mostly, I use 3D Studio Max, Photoshop and Unreal Developers Kit. Since teaching takes quite some time, I prefer to create props. It takes less time to get results. On this blog you can find some of my models. I hope to add screenshots of levels soon too.

Thursday, 31 May 2012

Gogh: working on the realistic one

I've been working on the realistic version of Vincent for a bit. Thing are going well. I modelled the hair. I'm not going to use "hair & fur" or something like that. I want that perticular 3D look. 

I'm not sure jet, what I'm going to do with the diffuse map. I kind of like this blank look. It could fit the concept.

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