About Me

I am a teacher in Game Art at Graphic Lyceum Rotterdam. Mostly, I use 3D Studio Max, Photoshop and Unreal Developers Kit. Since teaching takes quite some time, I prefer to create props. It takes less time to get results. On this blog you can find some of my models. I hope to add screenshots of levels soon too.

Tuesday, 1 May 2012

van Gogh draft composition


So, I got a bit stuck on the painted face-texture. To regain some momentum, I decided to leave it for now. I worked on the composition. This should be it. Of course it's a draft.

In the final version (if there will ever be one), everything except the painting will have Van-Gogh-like painted textures. The painting will be as realistic as I can make it.

First, I think I should start modeling the details in the hand and the clothes. And unwrapping them. And decide what to do with the background in both the image and the painting.

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