About Me

I am a teacher in Game Art at Graphic Lyceum Rotterdam. Mostly, I use 3D Studio Max, Photoshop and Unreal Developers Kit. Since teaching takes quite some time, I prefer to create props. It takes less time to get results. On this blog you can find some of my models. I hope to add screenshots of levels soon too.

Thursday, 19 April 2012

van Gogh 3

Phew... That diffuse map is very, very tough! But I've got a plan now. And this is not it, but close.

I did the canvas bump in Mudbox. I draw guide-lines on the face in Mudbox. All the rest is going to be Photoshop. I created a good enough brush. I did get some hi-res images of paintings, as reference images. And now I'm trying to copy the style. (Which of course is impossible for me.)

I use nDo for the bump from the paint. It's a Photoshop plugin.

The strokes in this test are too small. They need to be wider. Luckily, because that could save me some time. Also I need to fix the colors. I need more white.

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