About Me

I am a teacher in Game Art at Graphic Lyceum Rotterdam. Mostly, I use 3D Studio Max, Photoshop and Unreal Developers Kit. Since teaching takes quite some time, I prefer to create props. It takes less time to get results. On this blog you can find some of my models. I hope to add screenshots of levels soon too.

Wednesday, 16 June 2010

Stingray


View large image.


View large image.

This was a little side project to keep me in shape. It's a spacecraft inspired by a stingray, hence the name. It's fully rigged, so the feet can open and close, there's a ladder at the back that can come out and the cockpit can open. Off course the blades rotate too. The whole spacecraft has a bit over 6000 vertices, including the inside of the cockpit with 5 chairs.

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