All parts of the process are fun, but this part is especially rewarding. There were some minor problems in rigging and wiring. Getting the teeth right took a while. But overall, things went pretty smooth. I'll probably spend some time fine-tuning it all. And I need lots more morph-targets. Still, the main work is done.
Up next: Hair, eyebrows, moustache, maybe some eyelashes. More sculpting for the normal map. The diffuse channel. Creating some really good shaders. Improving the lighting and background.
And then, finally, I must find an English speaking Indian to record some lines. Any suggestions?
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