About Me

I am a teacher in Game Art at Graphic Lyceum Rotterdam. Mostly, I use 3D Studio Max, Photoshop and Unreal Developers Kit. Since teaching takes quite some time, I prefer to create props. It takes less time to get results. On this blog you can find some of my models. I hope to add screenshots of levels soon too.

Friday, 22 June 2012

Ghandi wireframe


From Mudbox to Topogun to Max. I had hoped, after Topogun, I would have the perfect mesh. Turned out, I needed to tweak the mesh a lot. The eyes and glasses are a bit bigger, than intended at first. It give this Ghandi a bit a cartoony look. I kind of like that. Also, after sculpting it will get a more realistic look.

So, this is the beginning. I have a good wireframe now. Back to Mudbox to get detail and paint. 

Will this one get animated?

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